How did “Dungeons & Dragons” win?
The role-playing game, celebrating its 50th birthday, continues to inspire players and Hollywood creators
WHEN “STRANGER THINGS” returns for its final season next year, hundreds of millions of people around the world will be abuzz with talk of Demogorgons, the Mind Flayer and Vecna. As a result, they will also be talking about “Dungeons & Dragons” (D&D). The hit television show, which often features its young heroes playing D&D, draws its lore and monsters from the fantasy role-playing game, in which the goal is to form a party of adventurers and go on quests.
Explore more
This article appeared in the Culture section of the print edition under the headline “Twenty-sided dicing with death”
Culture December 14th 2024
More from Culture
Want to spend time with a different American president?
Five presidential biographies to distract you from the news
Los Angeles has lost some of its trailblazing architecture
How will it rebuild?
What firms are for
The framework for thinking about business and capitalism is hopelessly outdated, argues a new book
Greg Gutfeld, America’s most popular late-night host, rules the airwaves
The left gave him his perch
Astrology is booming, thanks to technology and younger enthusiasts
Gen Z is full of stargazing users
Why matcha, made from green tea, is the drink of the moment
Is it really a healthy alternative to coffee? Not the way Gen Z orders it